Here are the keys to win your hands:
1. As simple as possible.
Try not to be too dreamy to try and get a very good hand. Sometimes a simple hand may go dangerous. As shown below what can a simple hand may potentially do:

As you can see, this is a result of Reach + 1-shot + Self-draw + No-points hand + No terminal/honor + 1 Dora (Notice the red 5-man?), which results in a Haneman hand. It still all depends on luck.
2. A case of 2 triplets and 2 pairs at start.
There is a good chance that you can create a 4 concealed triplet (and that is if you self draw it), or even better - 4 concealed triplet waiting for a final pair. (Which means 4 concealed triplet + 1 dummy tile waiting to win!)
3. A case of specific suit dominant (More than 7 ideally)
You can try to create a Mix or Pure suit if you can. There is even chances of the 9 heavenly gates or sequential pair of the same suit simples! If you keep getting the wrong cards though, always make a back-up.
4. A case of 3 dragon tiles coming in. (2 pairs of them is great)
This is a fair chance to try the great 3 dragons! Try not to discard them first unless someone else has made a pon on 1 of them.
5. Dora is your friend.
No, I don't mean Dora the young girl adventurer. What I mean is that you should try to use the dora indicators to your good advantage. Dora adds points to your hand, and can potentially make your hand into a non-special yakuman hand! (At least 13 points required) But don't let this come to your head, because you must have something else to win before claiming your doras!
6. When to declare pon/chi
If your hand consists of all simple tiles, you can opt for a cheap No-terminal/honor hand by keep getting the chi or pon from your side. Otherwise don't even try it. Even if you are waiting for a winning tile, if you mess it up by chi or pon the terminal or wrong wind tiles, you cannot win since it worth nothing to win. Only when you have the correct wind tile (As in what wind you are in and what wind round it is), or when you have a dragon triplet, only then can you do whatever you like to win the hand. Remember : Calling pon/chi/kan will simplify your hand, but will make your hand worthless if you're not careful.
7. Calling riichi
Sometimes your hand may still be worthless when all are closed. Riichi is a key to gain at least a point in it, even better if you 1-shot it. However, when calling for a special yakuman hand, some players choose not to do so in order to give others a rather nasty surprise. Still, I recommend you to do a riichi unless you are sure you can win some points without the riichi, or you are waiting for a special yakuman win. Be warned : Once you declare riichi you cannot change your hand. You will keep discarding every tile until you get the right one. That means you are giving yourself away to getting a risky ron, or you cannot change into a much better hand. (Example changing the identical sequence to a 4-concealed triplet yakuman chance.)
8. More chance or bad single wait?
You need to consider of whether you want to have more chances to wait to win, or rather wait for a bad single wait. In a case of Saki Episode 11, Hisa Takei is one of the really good players who is very famous for making bad waits and win such devastating hands! Still, it all makes a matter of whether breaking it with dora single wait or 5-way chance. Whatever you want to do, it all depends on the dora or the discards once again. If you like to set a dora trap, bad wait is better. If you like to have more chances, then go ahead. The choice is all yours.
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